![]() ![]() Almost two decades later, he’s making games and I’m writing about them.Īdrian Perez joined Bungie at the tail end of Halo’s development (he wrote the loading screen) and continued through Halo 3 (and beyond) before leaving the studio in 2013 to join Sucker Punch. I poked him and asked what he was up to, and he told me he was designing a game he would eventually make. I was sitting in trigonometry class one day when I looked over to see my friend Adrian doodling in his notebook.
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